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Welcome to Neverael

The world of Neverael is a rich and varied place which (I hope) will provide my players, and the readers of this wiki, with hours of enjoyment.

The ideas comprising Neverael accumulated somewhere in the back of my mind over the course of nearly three years – cast off bits and pieces that wouldn’t really work in any existing campaign framework that I had originally fabricated. The results have been very interesting thus far, if I do say so myself.

Theme: There are a few different overarching themes which I riffed on when brainstorming this world into existence. One of the recurring motifs lies in taking something old hat or predictable and turning it on it’s head – re-imagining tried and true concepts of fantasy and taking them to their logical conclusions. While I can’t claim anything like total originality in my results, I think I’ve achieved a nice balance of innovation and tradition in the game world thus far. So, far as philosophical or emotional themes go, though – one of the main themes in the Threshold itself is exploration. Growth is a natural product of exploration, so it goes in there, too.

Mood: Dark and gritty. Neverael is not a perfect world by any means and it shows. While I don’t take things to the extremes that some other GRIMDARK settings do, this is a world with very real, very scary problems and it’s the heroes’ job to sort things out (if they can). While the world is dark and gritty, the action and scope of the plot is epic in nature. Characters do incredible things – their ventures have incredible rewards for success and horrifying penalties for failure.

Without further ado, Neverael:

Geography of Neverael

Antegaea
Bachraen
Creid
Crimson Isles
Domremi
Druagynlurk Sands
Izhendarc Empire
Leorans
Naen
Ravynnia
Thanelia
Vyndhurst

Fal’Durast
Domain of the Green Lords
Territories of the Beast Gods

Qhagharii

Ur’Seeleira
Valaizenja

Gazetteer of Neverael

Southvane
Tehran
Splitz
Indoru Landing
Kandyn
The Black City
Ferrous Domina

Cosmology of Neverael

Aeraea
Deep
Inferno
Tempest
Vox
Death
Famine
Madness
Pestilence
Strife
Torment
The City From Silver Spun
The Dreaming
The Physical World
The Spectral World
The Thorns
The Veil of Mists
l’Faeren
Nothing

Historical Topics

Atlaneian Empire
Blackgate War
Coming of the Sidhe
The Heldyr-Fomoraei War
First Godsblood Conflict
Second Godsblood Conflict
Exodus of the Beast Gods
Jonarteic Wars
Primal Age
Rise of the Church
The Green Lords
The Signing of the Great Concordance
Rending Night
Timeline of Events

Races and Ethnicities of Note

Human
Atlaneian
Bachraeni Aristelle
Beastfolk
Berserker
Element Touched
Izhen
Rabni

Non-Human
Sidhe
Fomoraei
Jinn
Rava’ki

Governments, Organizations, and Factions

Church of the One
Concordant Council
Druid Necromancers of Fal’Durast
Eben Guard
Fraternity of the Dim
Gunbarristers
Gunsmith’s Guild
Iron Knights
Scarlet Company
Society of Masques
Speakers of the Dead
The Bardic Way
The Eumedico
The Heldyr
The Seekers
White Knights of the One

Cultural Interests

Calendar System, Fire Apple Ale, Ink Wine, Rabni Trail Juice, Rose Stone Ale, Languages of Antegaea, Zodiac Cycle, Ravynnian Naming Conventions, Jinn Naming Conventions

Field Guide to Neverael – Of Monsters, Beasts, and Other Things

Abomination
Blaquebird
Brine Drake
Chimaera
Darkheart
Fenris of the Black Jaw
Ghuul
Loam Drake
Lord of the Wyld Hunt
Mist Hawk
Reaper
Sand Drake
Spine Rat
Spirit-Ridden
Talonstrider
The Black Ones
The World Serpent
The Undying
Vampire

Esoterica – Of Magick and Other Strangeness

Anima and Animus
Auras
Alkhemicals
Angels
Archetypes
Beast Gods
Demons
Dragons
Elementals
Ghosts
Green Lords
l’Fae
The Thuhles
Primordials
Spirits
Undead
Witchborn
Witchsight
Aleithomancy
Alkhemy
Bardic Liturgical Codex
Channeling
Cryomancy
Demonology
Druidism
Elementalism
Glamour
Necromancy
Nekrosynth
Oneiromancy
Runemastery
Solcasting
Summoning
Vyrmagi
Warging
Wyrding

Materia – Of Items Famous and Obscure

Dark Heart
Excalibur
Eye of the Beast
Hunger’s Edge
Iron Crown of the North
Iron Knight Armor
Spear of Destiny
The Lost Bones
The Sword of Winter

Mechanics

Character Achievements
Dice Types
Essence
Fate and Luck
Long Term Training System
Magickal Disciplines

In-Character Contributions and Other Oddities

Theren Fel’s Journal
Campaign Soundtrack
Campaign Quotes

Main Page

Chronicles of Neverael azraelthran azraelthran